Posted 20 hours ago

Mage's Blood: The Moontide Quartet Book 1

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Fixed a bug where Mageblood could sometimes fail to apply flask effects to you, for example, when swapping out an equipped flask for another. Flavour Text: Unbeknown to Atziri's finest thaumaturgists, their loyalty would require far greater devotion than mere research.

Mages: same yield of Vitae, but might cause extremely vivid hallucinations of Supernal symbols (represented with Conditions like Shaken or Spooked). Clever mages might fool vampires into not feeding from them by saying that Abyssals might mistake a vampire with mage blood inside her for an actual mage (Abyssals won't be fooled, since they can "smell" souls). Double-Influenced Item "So desperate was I for control, I turned my entire world into a prison. Now you will share in my agony."It can be chanced. Orb of Chance + Heavy Belt. Then, using Orb of Scouring to get a white Heavy Belt. Next, do it again and again. Mummies: Natural animals can sense the uncleanliness of a mummy's remains and reflexively vomit it up if they inadvertantly consume it, but I doubt the Kindred would be deterred. The sahu, the mummy's simulacrum of flesh, is composed of Sekhem, which has associations with life and eternity. As such, their simulated blood probably tastes like a rich banquet, although a vampire drunk on Sekhem might begin to feel the weight of ages. Werewolves: I think it was mentioned somewhere in 1st edition of Requiem that each success on a feeding roll vs a werewolf gives 2 Vitae, but the werewolf might go into Death Rage. Maybe werewolf blood can also grant temporary Spirit vision if consumed in large quantities or from a powerful werewolf.

The Leftmost (2–4) Magic Utility Flasks constantly apply their Flask Effects to you modifier causes the effect of Magic Utility Flasks to constantly apply to the character, including suffixes that provide effects during Flask Effect. This does not count as using a Flask, and thus effects that proc on Flask Use do not apply (e.g. Sulphur Flask creating Consecrated Ground). Because it does not consume charges, using Flasks with the Alchemist's prefix and up to 70% increased effect from Enchantments using the Enkindling Orb greatly improves the effects without the downside. Item acquisition Mageblood is in the core drop pool. It can be droped from anywhere, however, the drop rate is exceptionally rare.Changelings: Excessive consumption of changeling blood may cause altered states of consciousness and the perceived ability to communicate and bargain with abstract concepts. Werewolves: Drinking the blood of a half-flesh, half-spirit hunter of men is a great way to find yourself unconsciously obeying strange folkloric taboos — much like those followed by the strix. Corrupted Unbeknown to Atziri's finest thaumaturgists, their loyalty would require far greater devotion than mere research.

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