The Adventures of Beanboy
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When a poison tide flowing across the ocean threatens their island, Roz works with the resident creatures to ensure that they will have clean water, but the destruction of vegetation and crowding of habitats jeopardize everyone’s survival. Brown’s tale of environmental depredation and turmoil is by turns poignant, graceful, endearing, and inspiring, with his (mostly) gentle robot protagonist at its heart. Though Roz is different from the creatures she lives with or encounters—including her son, Brightbill the goose, and his new mate, Glimmerwing—she makes connections through her versatile communication abilities and her desire to understand and help others. When Roz accidentally discovers that the replacement body given to her by Dr. Molovo is waterproof, she sets out to seek help and discovers the human-engineered source of the toxic tide. Brown’s rich descriptions of undersea landscapes, entertaining conversations between Roz and wild creatures, and concise yet powerful explanations of the effect of the poison tide on the ecology of the island are superb. Simple, spare illustrations offer just enough glimpses of Roz and her surroundings to spark the imagination. The climactic confrontation pits oceangoing mammals, seabirds, fish, and even zooplankton against hardware and technology in a nicely choreographed battle. But it is Roz’s heroism and peacemaking that save the day. Well depends what do you want. Can you maintain the gameplay of vf4 100% on the Dreamcast yes? Absolutely. Graphically it should be able to maintain a very similar look in lighting ( though number of light source would have be downgraded, always heard vf4 Naomi 2 used like 6 light sources) and textures. The ps2 being more powerful still couldn't do a 1 to 1 since it's so different, took different approaches . The character models where remodeled, lighting was redone, IAM not even sure if ps2 can do specular highlights because for some reason they replaced that basic effect for environment map texture to fake it. People don't seem to realize how different both versions were, even the Evo ps2 version wasn't an upgrade like ppl think as much as just a tweak in the art to make it look better. From what I understand doa 2 might be the most optimized game for the Dreamcast, I have no hope in am2 that am2 itself would be able to reach or outdo it. They just didn't seem on point during the Dreamcast era like they were during the Saturn era. Think about this, they needed Naomi 2 to achieve Virtua fighter 4 the way it was , look at their port of fighting vipers 2 for DC, worse than what genki did for vf3. Look what team ninja was able to accomplish on the DC, imagine if they had access to Naomi 2.
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Robot Roz undertakes an unusual ocean journey to save her adopted island home in this third series entry.I think a DC version would look more faithful because of the similar hardware just that complexity will have to be chopped off.
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Edit: I feel there is more similarities in how the textures and lighting look on from force five and vf4 due to similar hardware compared to vf4 ps2 vs Naomi 2 With a full comic adventure that includes a farting superhero, this is an excellent recommendation for kids transitioning between graphic novels and traditional books.